The Legend of Curupira: Digital Game, Brazilian Culture, and Environmental Awareness

Authors

  • Dílson César Devides Universidade Federal de Mato Grosso - UFMT/ICHS - Câmpus Araguaia
  • Fernando José Melo Silva Professor de Ensino Médio e Técnico na ETEC LINS
  • Mateus de Lima Neri Faculdade de Tecnologia Prof. Antonio Seabra – FATEC LINS/CPS

DOI:

https://doi.org/10.5281/zenodo.18770856%20%20

Keywords:

Digital Games, Brazilian Folklore, Curupira, Environmental Awareness, Game Development

Abstract

This article reports on the development of 'The Legend of Curupira,' a 2D platform digital game designed to blend entertainment with the appreciation of Brazilian folklore and environmental awareness. The study details the creation methodology, including the design of intuitive gameplay mechanics, the pixel art aesthetic, character design—featuring an authentic Curupira and antagonists symbolizing ecological destruction—and a five-act narrative structure. Technical aspects encompass the use of Unity 5 and auxiliary software for asset production. As a result, a playable prototype was produced that materializes the proposal, exploring level design, an evolution system, and win/loss conditions. It is concluded that the project demonstrates the potential of digital games as effective tools for artistic expression and social intervention, promoting cultural identity and critical thinking.

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Author Biographies

Fernando José Melo Silva, Professor de Ensino Médio e Técnico na ETEC LINS

Graduado em Jogos Digitais pela Faculdade de Tecnologia Prof. Antonio Seabra – FATEC LINS/CPS.

Graduando em Licenciatura em Matemática pela Universidade Virtual do Estado de São Paulo (UNIVESP).

Professor de Ensino Médio e Técnico na ETEC LINS.

Mateus de Lima Neri, Faculdade de Tecnologia Prof. Antonio Seabra – FATEC LINS/CPS

Graduado em Jogos Digitais pela Faculdade de Tecnologia Prof. Antonio Seabra – FATEC LINS/CPS.

Published

2026-02-25

How to Cite

Devides, D. C., Melo Silva, F. J., & de Lima Neri, M. (2026). The Legend of Curupira: Digital Game, Brazilian Culture, and Environmental Awareness. Scientific Journal Foundation Osorio, 10(1), 44–51. https://doi.org/10.5281/zenodo.18770856